Wednesday, June 4, 2008

New IDEAS!

Hello, interactive entertainment fans. Yes, week two of my two week project is half over and, no, I have no illusions here. Just because I played a bona fide video game (albeit one on the venerable Atari 2600), that doesn't mean I can make a Halo clone, or clone a Halo, or however one says it. One thing is certain, Sean what's-his-name-again is, shall we say, unsympathetic to my plight. In fact, last Friday he laughed in my face when I told him about my assignment. He wasn't laughing so hard after I gouged a chunk of flesh out of his arm (we gargoyles have wicked claws) and demanded the ten dollars he borrowed from me three years ago. I am a patient gargoyle but I have my limits. When I told him that I had played Pitfall! to familiarize myself with a famous video game, he suggested I repeat this strategy with games of all types, even if that put me closer to my deadline. What a pal. So I played lots of pinball this weekend. I chose pinball for two reasons: 1) it is the only game that I can actually play at all, and 2) it is within the scope of my artistic abilities to draw a circle (granted, I usually use the bottom of a beer bottle). When I told Sean about this, he seemed suitably impressed and informed me that there is a popular video game not terribly different from Halo in which you are often playing as a pinball (the title sounded similar to Altoid?). Perhaps this will be a snap after all. I even had a brilliant idea which could turn the pinball into a great character. Try this on for size: what if his mouth looked like a slice missing from a round pizza? My god, the elegant genius of that! And he must eat things, this Puck Man. Hm, note to self: find new name, as that one lends itself to certain vicious wordplay. I'm just glad no one else has thought of this before. Whew.

0 comments: