Thursday, May 29, 2008
The Budget
I asked my illustrious leader (I almost said illustrated--must be loony) about my budget today. Her answer was less than encouraging. She said (after a fiery, horse-like snort) that I should take a candy bar from the company's cache, sell it on the street, and that would become my budget for making the game. Unfortunately, I hadn't eaten yet and I was hungry and, you guessed it, that candy bar is now in my stomach. So my budget is already gone. That pathetic, freeloading human, Sean what's-his-face-again, owes me ten bucks, so I plan to beat him up and extract my money upon our next meeting. Also, while roughing up co-workers is seldom the preferred way to lead into a business proposition, I shall attempt to pique his interest in helping with the game. He might have even heard of this Halo thing. I mean, how hard can this be? I already have a head start as I have a tablet of nice drawing paper. Question: how do you get the picture into the computer? Frankly, I could be in trouble if the Halo characters are harder to draw than the little fellow in Pitfall! Yes, I played that game this morning (it was recommended to me as one of the classics). And, unfortunately, I must confess to you that it is the first video game that I have ever played. Overall, I found it quite enjoyable. Though the logs were clearly diabolical. Even the stationary ones. Every time I approached one it would knock me to my knees. Mean ol' stationary logs.
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